Agent of Omega
Prerequisites: Knowledge Religion: 10. Has learn a fundamental information about the gods.
Concentration (Con), Craft (Int), Diplomacy (Cha), Handle Animal (Cha), Heal (Wis), Knowledge (nobility and royalty) (Int), Knowledge (religion) (Int), Profession (Wis), Ride (Dex), Sense Motive (Wis).
BAB progression: Perfect
Fort and Ref progression: Poor
Spells: +1 to caster level per level, divine caster level progresses at one per level (As opposed to 1/2 for paladin)
LvL 1: Divine Weapon, Divine Mark
LvL 2: Domain
LvL 3: Intervention
LvL 4: Voice of the Prophet
LvL 5: Chosen, Blessing of Omega
Blessing of Omega: The Agent Receives a powerful blessing All of the Agent's saves increase by 1; The agent gains 5 damage resistance to grey and black magic.
Divine Mark: An Agent of Omega has an invisible mark of Omega on their body which can be seen with See Invisible or True Sight
Divine Weapon: Any weapon an Agent of Omega wields is counted as having their Good/Evil alignment. If the weapon did not already have a bonus it is considered a +1 weapon.
Chosen: An Agent of Omega can feel the will of Omega and ask his favors. Once per week, An Agent of Omega can cast Miracle as per pathfinder rules.
Domain: At level 4 the Agent of Omega choses a domain and gains it's spells and benefits as a cleric with his divine caster level.
Intervention: Once per day, The Divine agent can reroll a failed saving throw.
Voice of the Prophet: An Agent of Omega's voice conveys the will of their god. Gains a +4 diplomacy when speaking to those who follow their faith.